2013年4月9日 星期二

Who is using KeyShot-Vitaly Bulgarov’s Black Phoenix Project. 10 Days of Mechs.


Who is using KeyShot-Vitaly Bulgarov’s Black Phoenix Project. 10 Days of Mechs. 


 

你可能知道的Vitaly Bulgarov從他難以置信的詳細工作作為一個 3D 的演出者、 遊戲角色工作坊
教程或他的字元和創建跨許多轟動 CG 網站的概念設計的圖像。很好,看來他最近的專案是不
詳細和不太可能創建了轟動。通過網站和論壇中日本撿起,在 KeyShot 中創建的呈現是如此現
實,它散佈在整個總不由自主的感到和 twitter 詩句描述為來自美國的新軍事技術。相反,是從
Vitaly的Black Phoenix project.實用程式/步兵 bot 的圖像。

Black Phoenix Project
Vitaly最近已制訂了一個新的網站,他的工作的特徵。查看為第一的視覺效果是他黑鳳凰專案,
與攝影師 Maria Skotnikova 創建的 backplates 和 HDR 環境合作。黑鳳凰是一種虛構的軍事公司,
在不遠的將來製造機器人。想法創建相冊,將完全可以表示整個產品線從實用程式和 semi-civilian 
無人機到多功能移動武器系統和車輛的設計。

這項工作成了"10 Days of Mechs.",創建一個機械一天,從頭到尾沒有初試素描。細節豐富和偉
大的照明,他們當然看起來真實。不幸的是,我們將看到這些機器人和無人駕駛飛機飛來飛去
的唯一地方是在互聯網上。你會想要到他的網站以查看更多截圖和更多的令人難以置信的細節,
他將放入這些圖像的對合。  

Hyper-Realistic CGI Is Killing Photographers, Thrilling Product Designers


Hyper-Realistic CGI Is Killing Photographers, Thrilling Product Designers

Some people even use these advanced tools to replicate old school products.

產品設計師已經開始運用 CGI 和利用一個叫做 KeyShot 給他們的數位模型程式使得它們的照明效果似乎是拍照工作室或縮小的實際專案在野外。你可能看到 KeyShot 的輸出,雖然您可能意識不到它。與術等照明,突出了其所有關鍵功能的極致電腦圖像嗎? KeyShot,一種程式,增強了他們成為區分是不是真實的點到 CAD 創作中所做的一切。

“The entire Microsoft Surface marketing campaign was done in KeyShot, and if you go out and buy any Microsoft product, the picture on the box is made with KeyShot,” says Henrik Wann Jensen, an Academy Award-winning computer graphics professor who founded KeyShot’s parent company, Luxion. ”The same goes for pretty much every smartphone, tablet, even the Nook was made in KeyShot.”
Dave Vogt, an industrial designer who uses KeyShot in his work for Skullcandy, says that the speed that the software creates its output is a huge advantage. “Being able to pull in 3-D and have a juicy render sub 5 minutes is pretty impressive,” he says. “It’s a huge visualization asset for us to be able to instantaneously reroute a colorway mid-meeting and work through ideas.”
Other designers echo Vogt’s sentiment about the pace of work that KeyShot offers, making it stand out above other packages that try to produce similar effects. Tim Feher, who generates images for some of the top automakers, notes, “I have real, artistic-grade paints and I can see the impact of my work instantly. For me, speed is key. And KeyShot allows me to demonstrate multiple iterations quickly.”

KeyShot is a “camera for data” that is used to render cameras and other consumer electronics.

Despite its tech pedigree, the product has humble roots — it was originally designed to help window manufacturers preview lighting solutions. Now, it’s used to render Unilever shampoo bottles, Luis Vuitton leather bags, and even parts for the Millenium Falcon. Marco Di Lucca says that while he can’t reveal the projects he’s currently working on at Industrial Light & Magic, his work with KeyShot, especially its ability to generate realistic skin, have made him a believer.

“Rendering human skin has always been a huge challenge to get right,” he explains. “Skin rendering is a very complex matter, scientifically speaking, and what it makes even harder is the fact that we look at ourselves every day and it becomes very easy to spot a fake computer-generated imagery.”


For product shots, KeyShot is a control freak’s dream. Unlike photographs, the images it produces show no greasy fingerprints and are unmarred by dust. “If someone puts their heart and soul to a product, they want the images to be perfect,” says Jensen.Technically, KeyShot works by simulating the scattering of photons as they bounce around in a scene and interact with the different materials. According to Jensen, “The rendering engine in KeyShot is the only one that has been verified by the International Commission on Illumination (CIE) as computing the scattering of light correctly (CIE 171:2006). We have been careful in ensuring that the physics is correct and this is one of the main reasons why we can simplify the interface and focus on the key parameters such as the color of the materials.”


KeyShot leverages Jensen’s scientific research, but he’s always excited to collaborate with artists to improve the product. “I was developing this paint that I thought was really good,” he says. “The physics made sense, but when I showed it to a famous car photographer he pointed out some details I missed.” Far from being deflated by the criticism, Jensen enjoys working with demanding professionals to help improve the product.


A CAD-generated wristwatch (top) gets the KeyShot makeover (bottom).

The renderings produced by KeyShot are also being used in development. The team at Luxion has spent a great deal of timing making sure their renderings are as close to photorealistic as possible. Chemical giant DuPont was so impressed with the verisimilitude of the renderings that car designers can actually spec their virtual paints in a CAD model and order real paints for a physical model, all in the same interface.

After conquering the world of product rendering, Jensen is leveraging advances in Moore’s law to tackle some of the most intractable challenges in computer graphics. First up is utilizing his technology, capable of rendering the face of a watch, to do the same for the human face — a technological challenge that Jensen attributes to the complexity of subcutaneous hair and blood.

The latest KeyShot release adds some impressive features, like stereoscopic viewing of models — a demo Jensen will be presenting at Siggraph this summer. With increasingly realistic images being produced in 3-D on MacBooks, Jensen thinks a real virtual-reality revolution — without the clunky Lawnmower Man look — could be within sight. “If we can raise the fidelity of the images, present them in 3-D and we can fool the eyes, I think it’s possible.”



KeyShot is rocketing CG artists out of the uncanny valley, providing a glimpse of the future. Photo:Marco Di Lucca



2013年3月1日 星期五

WATCHOUT大屏融合拼接編輯系統


            大屏融合拼接編輯系統


 
 


VENTUZ-互動3D展演軟體


               Interactive 3D Presentation Software互動3D展演軟體

 



Who is using KeyShot-Dries Vervoort / Ideal Stelrad Group Ltd.


Who is using KeyShot-Dries Vervoort / Ideal Stelrad Group Ltd. 

                                                       

美麗的組成和精緻的詳細資料量的混合物並不是你通常會與散熱器和換熱器的硬表面機械設計相關聯。然而,這正是會想到什麼時看到發達國家的理想 Stelrad 集團有限公司 (IGS) 的產品視覺效果。公司集團的製造已建立了他們作為其中一個最受人尊敬的名稱在集中供熱中整個歐洲的傳統和設計器散熱器的不同風格。他們已經提升自己的產品線的帶有使用的 KeyShot 交出一切從設計概念到行銷圖像和互動式動畫的演示文稿。我們談論與乾涸 Vervoort、 機械設計師和開發人員 NV Henrad,在那裡他開始和如何 KeyShot 保存他們的時間和金錢。
Dries Vervoort / Ideal Stelrad Group Ltd.
Modeling software used: SolidWorks




British-based Ideal Stelrad Group Ltd. (ISG) is the parent company of Henrad and Stelrad, the two brands of the radiator business branch. The group has multiple production facilities throughout Europe and is market leader in several countries. The R&D site for the radiator activities of the group is based in Herentals, Belgium. We manufacture and distribute radiators for central heating systems.

Dries graduated with a Master’s degree in Product Development from Artesis University College of Antwerp in 2010. It was there, in 2006, where he was introduced to the world of 3D CAD, starting with Rhinoceros 3D then on to doing the majority of his modeling using SolidWorks. Soon after his ‘baptism by fire’ in 3D modeling, he became interested in rendering. “There’s something magical about turning flat, shaded, dull CAD data into physically accurate images.” Dries says, “Working at ISG’s R&D department in Belgium as a product designer was the first job I landed after graduation. I’ve been designing radiators and documentation ever since.”



The R&D office uses SolidWorks as their main 3D CAD modeling tool and has been for over 10 years. They have a strong focus on testing, with both the efficiency and heat output of each radiator being very important measurements in evaluating the performance. Dries explains, “Simply put, radiators are heat exchangers. They transfer the thermal energy from heated water (by condensing boiler, heat pump or solar thermal collector) into room air, in order to get a comfortable room temperature. On a physical level, this transfer of energy is a rather complex interplay of conduction, convection and radiation. This proves incredibly hard to simulate through CAE and CFD software. We still rely heavily on standardized testing in our calibrated test room to see how our developments perform in the real world. One very important tool in our testing arsenal is a high-end, infrared camera. Basically, our design process is a continuous cycle of going back and forth between virtual prototype, drawing and test room.”

One of the most remarkable outcomes of this process has been their ECO range of radiators, launched in 2010. Through rigorous testing, they achieved a radiator that has many benefits for installers and end-users. Using a serial flow configuration, water enters the front panel, heating it up faster. This leads to a higher level of front radiation and thus a higher level of comfort for the user. Another benefit is lower heat levels on the back panel compared to traditional radiators, causing less heat loss through the walls and ultimately saving you money. Developing each aspect of this technology and its associated components requires iterative testing, measurements and of course, visualization of the end product.

dries-vervoort-isg-cover

KeyShot has definitely given us the flexibility that we were looking for… Now, when the sales guys ask for an image, we can give it to them within as little as an hour.”
Prior to using KeyShot, ISG development and marketing had no 3D visualization tool, relying on external agencies 100% for anything that had to look better than a SolidWorks screenshot. While those agencies produce excellent images, the lead times were often a deal breaker. Hence, the need for a 3D rendering solution that could be used by both development and marketing that would allow much greater flexibility in producing and distributing product shots. However, many in marketing had never used CAD or 3D rendering software before. KeyShot meets the criteria for both. “KeyShot has definitely given us the flexibility that we were looking for.” Dries shares, “We already had all our radiators modeled as fully-configured SolidWorks assemblies. We were able to use KeyShot right away, as the compatibility with SolidWorks (and STEP data) is quite excellent. Now, when the sales guys ask for an image, we can give it to them within as little as an hour. It speaks to the quality of the KeyShot interface that product developers and marketing personnel alike can use KeyShot to create captivating images.”

DriesVervoort_isg_eco-01-tn

KeyShot has also aided in explaining the operating principles and internal flow of the ECO radiator to customers. “The overviews that we had were composed of SolidWorks screeshots, showing a simplified version of the radiator. This representation was hard to grasp for anyone not familiar with the design or involved during its development. In the fall of 2012, the R&D team decided to give these illustrations a major overhaul. I grabbed a complete ECO radiator assembly from our SolidWorks vault as a starting point. After I had drawn out on paper the views I wanted, I started modeling section cuts and arrows to indicate water flow. After the modeling was done, the sectioned views with arrows were imported into KeyShot. In just one working day, I had all eight scene files prepared. Rendering them out at 1080p was just a matter of feeding them to the render queue and letting my machine rip through it during the night. The workflow in KeyShot was a breeze.”

“The results were fantastic. Now everyone, no matter what their technical background, can understand how our radiator works. I am also in the beginning stages of rendering animated instructions for our products. The group plans to greatly expand this activity in 2013, as well as using more animations in general–the tests I’ve done so far look very promising indeed.”

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When asking Dries about his motivation and what advice he would pass along to others, he had this to say. “Dare to leave your comfort zone or direct field of work from time to time. Sometimes great ideas to visualize your product can come from very unexpected places.” Dries has made it a habit to create renderings that have nothing to do with radiators or even industrial design, providing the suggestion that one’s KeyShot skill can advance much quicker with insight from others on the KeyShot forums. “It’s often said that KeyShot is an easy-to-use tool that gets you good renderings with little effort. This is certainly very true. However, it still takes mastery, passion and love to get Great results (yes, the kind of great that is spelled with a capital ‘G’)! I like to compare KeyShot with a pencil. They’re both easy to learn how to use, both have a clear interface, both are fast… Both require much practice to become a true artist! I’m not saying that I’m up there yet with the great KeyShot masters, but at least with every passing rendering I’m getting closer.”

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